I spent the last two weeks working on my entry for the Fairy tale challenge. It was a really fun project which I absolutely loved from the begining. I chose Jack and the beanstalk, a tale from my childhood. This is my vision of it, and I think that’s the beautiful nature of storytelling: We are only limited by our imagination.
Because of its purpose, a web based VR experience, and the people behind the challenge (Gametextures team) I wanted to rely only on textures. It had to be a well optimized scene with no real time illumination and shaderless. It has just plain textures on top of the lowpoly 3D models. See my workflow on the BlenderArtist article. Thanks, J ✌️ 😄.